Reading this book will set the novice player who has just learned the rules of Go on the right track to becoming a strong player. It instructs the reader in the proper way to plan strategy and how to attack the opponent' s weak groups to turn influence into impregnable territory. It covers every aspect of the game - the opening, joseki, handicap Go, middle- game fighting, life and death, tesujis, good and bad shape, ko fights, and the endgame.