Winning fast is fun. Losing fast is definitely not fun.
This book works as a companion volume to the original book. In this book you will be given the task to decide how to continue in hundreds of puzzle positions, all taken from games that were decided in fifteen or fewer moves. Sometimes you need to find a winning move, other times you have to select the best move between several candidate moves, and yet other times, you will have to find a move that avoids a certain loss.
The study of the positions in this book will help you navigate your own openings with greater success to help you win more games and avoid unpleasant disasters.
004 Chapter 1: Slav Defense
068 Chapter 2: Queen's Gambit Accepted
116 Chapter 3: Queen's Gambit - Non-Classical Lines
184 Chapter 4: Meran, Semi-Meran & Triangle Set-ups
218 Chapter 5: Queen's Gambit - Classical Lines
228 Chapter 6: Queen's Gambit - Specialties
278 Chapter 7: 1 d4 d5 - d-pawn Specialties